Current Steam Page
Capsule Image

Optimized Version
Image Content Analysis
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- **Capsule Image Evaluation**
- 1. Art Quality (✔️)
- - The art is polished, clean, and consistent with a soft, appealing style. The delivery robot feels cohesive with the environment, and the color palette is inviting.
- - Tip: N/A
- 2. Readability (✔️)
- - The title "TINY DELIVERY" is very clear, high-contrast, and readable even at small sizes. The large, sans-serif typeface and white color pop well against the green background. No subtitle/tagline present, but the space is effectively used without unnecessary clutter.
- 3. Focus / Visual Hierarchy (✔️)
- - Attention is well-guided. The robot and the title are easily the focal points, with plenty of breathing room between elements. Nothing distracts from the core message—no overlapping or strong background clutter.
- 4. Hook / Genre Visibility (⚠️)
- - The image hints at a cute, possibly relaxing or whimsical game due to the style and robot, but the genre and core gameplay mechanic are ambiguous. While the delivery robot suggests some kind of delivery or transport mechanic, there are no clear indicators if it's a puzzle, action, or strategy game. The soft field of flowers doesn’t give any "delivery challenge" context (e.g., obstacles, packages, or a map/destination arrow).
- - Tip: Consider adding a small visual element (like a package, waypoint marker, or path) to strengthen the hook and clarify the gameplay loop at a glance.
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- **Overall Summary**
- Biggest strength: The capsule is clean, readable, and visually appealing, with an instantly recognizable robot character anchoring the composition.
- Most important improvement: Clarify the gameplay genre and core mechanic visually—right now, players may not grasp what kind of experience they're getting beyond "cute robot in a field."
- **Comparative Insight**
- Look at the capsule for *Unpacking*: it uses one or two strong visual cues (moving boxes, packing tape) to instantly convey its core mechanic with minimal clutter. Alternatively, *Dorfromantik*’s capsule uses small, iconic tokens (tiles) that tell you it’s a cozy puzzle/strategy game. These work because they lean heavily on genre-defining iconography—a single detail like a pickup/delivery item, map overlay, or route marking could do the same for *Tiny Delivery*.